Initiate of Selune (Feat)
You have been initiated into the greatest secrets of Selûne’s church.
- Prerequisites
- Cleric, druid, hathran, or ranger level 3rd, patron deity Selûne.
- Benefit
- You cast augury and divination spells at +5 caster level. In addition, you may add the following spells to your cleric, druid, Harper agent, hathran, or ranger spell list.
Spells
1st-Level Spells
- Handfire: Your melee touch attack deals 1d8 damage +1/level (max +5) against a living creature or 2d6 damage +1/level (max +5) against an undead.
- Moon Blade: Touch attack deals 1d8 damage +1/two levels, more to undead, plus scrambles spellcasting.
- Strength of the BeastF: You gain benefits of your lycanthropic animal form while in human form.
- Wall of Moonlight: Creates a luminous wall that deals 4d12 damage to undead and 2d10 damage to evil creatures and clergy of Shar or Umberlee, illuminates area and counters/dispels darkness.